Character Artist

Character Artist Resume Keywords and Skills (Hard Skills)

Here are the keywords and skills that appear most frequently on recent Character Artist job postings. In other words, these are the most sought after skills by recruiters and hiring managers. Go to Sample Templates ↓ below to see how to include them on your resume.

Remember that every job is different. Instead of including all keywords on your resume, identify those that are most relevant to the job you're applying to. Use the free Targeted Resume tool to help with this.

Choose a category
  • ZBrush
  • Substance Painter
  • Autodesk Maya
  • Texturing
  • Character Animation
  • 3D Modeling
  • 3D
  • UV Mapping
  • Marvelous Designer
  • Video Games
  • Digital Sculpting
  • Game Development
  • Game Design
  • Art
  • Autodesk 3ds Max
  • Low Poly Modeling
  • Animation
  • Texture Painting
  • Unreal Engine 4
  • Character Modelling
  •   Show full list

Resume Skills: Design Software

  • ZBrush
  • Maya
  • 3ds Max
  • Blender
  • Mudbox
  • Cinema 4D
  • SketchUp
  • Character Modeling/Animation
  • Environment Modeling
  • UV Mapping
  • Texturing/Shading
  • Lighting
  • Rigging
  • Adobe Creative Suite
  • Substance Painter

Resume Skills: 2D Art Software

  • Adobe Photoshop
  • Adobe Illustrator
  • Corel Painter
  • Sketchbook Pro

Resume Skills: Game Engines

  • Unreal Engine
  • Unity
  • Source
  • CryENGINE
  • Godot
  • Unity 3D

Resume Skills: Scripting Languages

  • Python
  • MEL(Maya Embedded Language)
  • Maxscript

Resume Skills: Texturing & Rendering

  • Substance Painter
  • Octane Render
  • Arnold
  • Redshift
  • Marmoset Toolbag

Resume Skills: Graphic Design

  • Adobe Creative Suite (Photoshop, Illustrator, InDesign)
  • CorelDRAW
  • Sketch

Resume Skills: Additional Tools

  • Unity
  • Unreal Engine
  • Marvelous Designer
  • SpeedTree
  • ZBrush

Resume Skills: Coding

  • Python
  • C#
  • Lua
  Does your resume contain all the right skills? Paste in your resume in the AI Resume Scan ↓ section below and get an instant score.

Sample Character Artist Resume: How To Include These Skills

Add keywords directly into your resume's work experiences, education or Skills section, like we've shown in the examples below. Use the examples below as inspiration.

Choose a template
Your Name
Character Artist
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
EXPERIENCE
Coached.com February 2021 - Present
Senior Character Artist
Optimized asset creation pipeline for character art, reducing development time by 20% and improving game performance
Led a team of 5 character artists, using Autodesk Maya and ZBrush, to execute 3D models for 10+ main characters in the widely acclaimed 'Goblins War' game
Incorporated in-game interactive functionality with Unreal Engine 4, increasing player immersion by 30%
Initiated concept discussions and asset feedback sessions, enhancing art team's effectiveness and creativity in character designs
Utilized Substance Painter for advanced texturing, improving character realism and game atmosphere
Electronics Arts Inc June 2018 - January 2021
Character Artist
Worked collaboratively with the art team to execute visually enticing character designs, enhanced 50+ assets for the 'Quest of the Ancients' video game
Leveraged Autodesk 3ds Max and Marvelous Designer to create detailed character animations, increasing game fluidity
Engaged in rigorous UV Mapping to generate high quality, low poly models, effectively reducing load time by 15%
Utilized digital sculpting techniques to generate realistic 3D character models, improving player immersion in the game
Resume Worded January 2017 - May 2018
Junior Character Artist
Assisted in the design of 20+ captivating characters, using ZBrush and 3D Modeling techniques, for the popular 'Stars in Shadows' game
Collaborated with the art team to create and refine game characters, contributing to a 10% increase in video game sales
Contributed to character mesh creation, enhancing texture painting and reducing visual anomalies in the final game
EDUCATION
Resume Worded Institute June 2016
Master of Fine Arts - Computer Art
Focus on 3D Character Modelling
Resume Worded University May 2014
Bachelor of Fine Arts - Digital Art and Animation
Specialized in 3D Character Animation and Interactive Art
Dean's List 2013 (Top 10%)
SKILLS
3D Modeling Software: ZBrush, Maya, 3ds Max, Blender, Mudbox, Cinema 4D
2D Art Software: Adobe Photoshop, Adobe Illustrator, Corel Painter, Sketchbook Pro
Game Engines: Unreal Engine, Unity, Source, CryENGINE, Godot
Scripting Languages: Python, MEL(Maya Embedded Language), Maxscript
OTHER
Certifications: ZBrush Certified Artist, Autodesk 3ds Max Certified Professional
Projects: Developed character models for 'Virtual Hero', an Indie Game featured at Pixel Heaven Festival
Awards: Winner, CGTrader Digital Art Competition (Character Design Category) 2020
Leadership & Volunteering: Volunteer 3D artist at 'Artists for a Cause', a non-profit organization creating digital art for charitable events.
Your Name
Game Artist
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
EXPERIENCE
Ubisoft Entertainment June 2020 - Present
Game Artist
Spearheaded the design of 50+ unique environments using Autodesk 3ds Max, contributing to winning the 'Best Artistic Design' award at the Global Game Awards
Facilitated collaborative art discussions between the design and animation teams, leading to an increase in overall game development efficiency
Increased asset efficiency by implementing advanced 3D modeling techniques, reducing game load times by 20%
Developed an advanced texturing using Substance Painter, increasing the visual appeal and immersion of game environments
Coached.com March 2017 - May 2020
Character Artist
Transformed game concepts into compelling 3D models using professional digital sculpting techniques in ZBrush and Autodesk Maya
Enhanced character realism by intricately mapping physical features using advanced UV Mapping
Articulated highly detailed low poly models to balance game performance and visual fidelity
Executed character development through game design methodologies, leading to a 15% increase in user engagement
EDUCATION
Resume Worded University May 2017
Master of Arts in Game Design and Development
Specialized coursework in Advanced Character Animation and 3D Modeling
Resume Worded Institute May 2015
Bachelor of Fine Arts in Interactive Design
Multi-disciplinary degree combining Art, Digital Media and Computer Science
Recognition: Dean's List 2013-2015
SKILLS
Design Software: Adobe Creative Suite (Expert), Blender (Advanced), ZBrush (Advanced), Substance Painter (Intermediate)
Coding: Python (Intermediate), C# (Intermediate), Lua (Basic)
Game Engines: Unity 3D (Advanced), Unreal Engine (Intermediate)
3D Modeling & Animation: Character Modeling/Animation, Environment Modeling, UV Mapping, Texturing/Shading, Lighting, Rigging
OTHER
Certifications: Autodesk Certified Professional: 3ds Max (2018), Unity Certified Associate: Game Developer (2019)
Awards: Outstanding Achievement in Artistic Design, Ubisoft (2021), Nominee for 'Best Character Art', Game Developers Choice Awards (2020)
Volunteering: Mentor for Aspiring Game Artists, Big Brother Big Sister (Ongoing)
Projects: Independent Game Project 'Grimoire': A dark fantasy role-playing game where the player must use skills of strategy and cunning to survive (2019)
Your Name
3D Artist
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
EXPERIENCE
Resume Worded August 2019 - Present
3D Artist
Spearheaded the creation of dynamic 3d models for a range of game assets using Autodesk Maya, contributing to developing an immersive gaming experience and increasing player base by 20%
Implemented effective game development strategies, boosting the game's user ratings by 25%
Pioneered new design elements using Unreal Engine 4, resulting in enhanced game performance and positive player feedback
Instructed and mentored a team of junior artists, leading to a 15% increase in productivity and quality of output
Square Enix Co., Ltd January 2016 - July 2019
Character Artist
Translated concepts into reality using Substance Painter, ZBrush, and Marvelous Designer, achieving high-quality textures and 3D models for character development
Assured optimal lighting and composition by performing intensive UV Mapping, improving in-game visual quality and player immersion
Collaborated with the development team to optimize asset creation and improve performance in game scenes
EDUCATION
Resume Worded Institute December 2015
Master of Fine Arts - Digital Visualization
Received 'Outstanding Graduate' award
Resume Worded University May 2013
Bachelor of Arts - Graphic Design
Focus on 3D computer graphics
Graduated with Cum Laude honors
SKILLS
3D Modeling & Animation: Blender, Maya, 3ds Max, ZBrush, Cinema 4D, SketchUp
Texturing & Rendering: Substance Painter, Octane Render, Arnold, Redshift, Marmoset Toolbag
Graphic Design: Adobe Creative Suite (Photoshop, Illustrator, InDesign), CorelDRAW, Sketch
Additional Tools: Unity, Unreal Engine, Marvelous Designer, SpeedTree, ZBrush
OTHER
Certifications: Certified Professional in Autodesk 3ds Max, Adobe Certified Expert in Photoshop
Awards: Best Character Design, International Gaming Awards 2020
Volunteering: Instructor, Local Community Center - Introduction to 3D Animation Class
Projects: Personal Project - Developed a 3D short film using Blender, 'The Forgotten Realms'

Compare Your Resume To These Character Artist Skills (ATS Scan)

Paste your resume below and our AI will identify which keywords are missing from your resume from the list above (and what you need to include). Including the right keywords will help you get past Applicant Tracking Systems (i.e. resume screeners) which may scan your resume for keywords to see if you're a match for the job.

How do I add skills to a Character Artist resume?

1
Review the job posting closely.

Go through the Character Artist posting you're applying to, and identify hard skills the company is looking for. For example, skills like UV Mapping, Character Animation and Texturing are possible skills. These are skills you should try to include on your resume.

2
Add industry skills like Substance Painter and ZBrush.

Add other common skills from your industry - such as 3D, Autodesk Maya and 3D Modeling - into your resume if they're relevant.

3
Add skills into your work experience.

Incorporate skills - like Animation, Unreal Engine 4 and Digital Sculpting - into your work experience too. This shows hiring managers that you have practical experience with these tools, techniques and skills.

4
Showcase your design and creative skills.

A popular skill set for a Character Artist is creativity and design, so try to include evidence of them on your resume.

5
Use the exact job title.

Try to add the exact job title, Character Artist, somewhere into your resume to get past resume screeners. See the infographic for how to do this.

Word Cloud for Character Artist Skills & Keywords

The following word cloud highlights the most popular keywords that appear on Character Artist job descriptions. The bigger the word, the more frequently it shows up on employer's job postings. If you have experience with these keywords, include them on your resume.

Top Character Artist Skills and Keywords to Include On Your Resume

Get your Resume Instantly Checked, For Free

Upload your resume and we'll spot the issues in it before an actual Character Artist recruiter sees it. For free.

Character Artist Resume Templates

Here are examples of proven resumes in related jobs and industries, approved by experienced hiring managers. Use them as inspiration when you're writing your own resume. You can even download and edit the resume template in Google Docs.

Resume Example
Professional


Resume Example
Highlights (Free)


Resume Example
Modern Two-Column


Resume Example
Clean Modern


Resume Example
Entry-Level (Free)


Resume Example
Concise


Browse Skills from Similar Jobs

Frequently Asked Questions

What skills do hiring managers want to see on a Character Artist resume?

Some effective Character Artist skills you can add to your resume include:

  • ZBrush
  • Substance Painter
  • Autodesk Maya
  • Texturing
  • Character Animation
  • 3D Modeling
  • 3D
  • UV Mapping

Target your Resume to a Job Description

While the keywords above are a good indication of what skills you need on your resume, you should try to find additional keywords that are specific to the job. To do this, use the free Targeted Resume tool. It analyzes the job you are applying to and finds the most important keywords you need on your resume.

It is personalized to your resume, and is the best way to ensure your resume will pass the automated resume filters.

Start targeting your resume

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