3d Artist

3d Artist Resume Keywords and Skills (Hard Skills)

Here are the keywords and skills that appear most frequently on recent 3d Artist job postings. In other words, these are the most sought after skills by recruiters and hiring managers. Go to Sample Templates ↓ below to see how to include them on your resume.

Remember that every job is different. Instead of including all keywords on your resume, identify those that are most relevant to the job you're applying to. Use the free Targeted Resume tool to help with this.

Choose a category
  • Autodesk Maya
  • 3D Modeling
  • Texturing
  • Autodesk 3ds Max
  • ZBrush
  • 3D
  • Substance Painter
  •  Find out what your resume's missing
  • Adobe Photoshop
  • After Effects
  • Animation
  • 3D Rendering
  • Lighting
  • V-Ray
  • Art
  • 3D Visualization
  • Adobe Illustrator
  • Graphic Design
  • 3D Animation
  • Computer Animation
  • Blender
  • Unreal Engine 4
  • UV Mapping
  • Substance Designer
  • Unity
  • Character Animation
  • Game Development

  •   Show full list

Resume Skills: 3D Modeling

  • Maya
  • 3ds Max
  • Blender
  • ZBrush
  • Houdini
  • Cinema 4D
  • 3DS Max
  • SketchUp
  • AutoCAD
  • Autodesk Maya
  • Substance Painter
  • 3D Studio Max
  • Zbrush
  • Substance Designer
  • Quixel Suite
  • Mari
  • Autodesk 3DS Max
  • Mudbox
  •  Match your resume to these skills

Resume Skills: Rendering

  • Substance Painter
  • Quixel Suite
  • KeyShot
  • Redshift
  • Arnold
  • V-Ray
  • Mental Ray
  • Cinema 4D
  • Keyshot
  • Marmoset Toolbag
  • Unreal Engine
  • Adobe Substance 3D Stager
  • Octane Render
  • Renderman
  • RealFlow
  •  Match your resume to these skills

Resume Skills: 2D Software

Resume Skills: Additional Tools

Resume Skills: Graphic Design

  • Adobe Illustrator
  • Adobe After Effects
  • Adobe Photoshop
  • Corel Draw
  • Adobe Creative Suite (Photoshop, Illustrator, InDesign)
  • CorelDRAW
  • Sketch
  • Adobe Creative Suite (Illustrator, Photoshop, InDesign)
  • CorelDraw
  • GIMP
  • Illustrator
  • After Effects
  • InDesign
  • Premiere Pro
  •  Match your resume to these skills

Resume Skills: Techniques

Resume Skills: Miscellaneous

Resume Skills: Programming & Scripting

Resume Skills: Cloud Technologies

Resume Skills: Languages

Resume Skills: Other

  Does your resume contain all the right skills? Paste in your resume in the AI Resume Scan ↓ section below and get an instant score.

Compare Your Resume To These 3d Artist Skills (ATS Scan)

Paste your resume below and our AI will identify which keywords are missing from your resume from the list above (and what you need to include). Including the right keywords will help you get past Applicant Tracking Systems (i.e. resume screeners) which may scan your resume for keywords to see if you're a match for the job.

Sample 3d Artist Resume Examples: How To Include These Skills

Add keywords directly into your resume's work experiences, education or Skills section, like we've shown in the examples below. Use the examples below as inspiration.

Select a free resume example
Your Name
3D Artist
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
Resume Worded February 2019 - Present
Senior 3D Artist
Conceptualized and executed high-quality 3D models, textures, and lighting using Autodesk 3ds Max and ZBrush, leading to a 20% increase in project approval
Oversaw and mentored a team of four junior artists, resulting in increased output by 15%
Introduced Substance Painter into the workflow, enhancing the project's visual quality and reducing production time by 20%
Produced detailed images using V-Ray and 3D Rendering, which improved the project's realism
Employed Unreal Engine 4 for game projects, which led to an improved gamer experience
Pixar Animation Studios June 2015 - January 2019
3D Artist
Developed and delivered highly realistic 3D characters using Maya and 3D Modeling, used in five major projects
Enhanced textures and volumetric lighting using Autodesk Maya, leading to a higher visual impact
Worked on special effects using After Effects, leading to a 25% increase in audience appreciation
Collaborated with animators to develop 3D Animation, resulting in smoother character movements
Coached.com April 2012 - May 2015
Junior 3D Artist
Assisted in fortifying artistic strategies using Adobe Illustrator & Photoshop, which improved the aesthetic quality by 10%
Contributed to creating 3D Visualization images, which improved client presentations
Learnt and applied basic 3D animation and computer animation techniques, leading to improved character movements
Resume Worded University June 2017
Master of Fine Arts in Animation and Visual Effects
Focus on advanced 3D modeling techniques and best practices
Resume Worded Institute April 2012
Bachelor of Fine Arts in Computer Animation
Specialized in 3D modeling and animation
Awards: Outstanding Achievement in Animation (Top 5%)
3D Modeling Software: Maya, 3ds Max, Blender, ZBrush, Houdini, Cinema 4D
Texturing and Rendering: Substance Painter, Quixel Suite, KeyShot, Redshift, Arnold
Additional Software: Adobe Photoshop, Adobe Illustrator, Unity, Unreal Engine
Techniques: UV mapping, Texturing, Rigging, Sculpting, Animation
Certifications: Certified ZBrush Professional, Certified Professional in Unity 3D
Projects: 3D Animated Short Film 'A Day in the Zoo' (Participated in the 3D International Animation Film Festival)
Volunteering: Mentor for Resume Worded Visual arts program (2016 - 2017)
Conferences: Speaker at Pixel Show Conference 2018, Attendee of SIGGRAPH 2016 - 2019
Your Name
3D Modeler
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
Coached.com August 2018 - Present
Senior 3D Modeler
Designed and sculpted high polycount models using ZBrush, improving visual impact significantly
Mentored and supervised a team of five modelers resulting in superior team efficiency and output
Integrated use of Substance Painter and Blender, improving texture fidelity and speeding up process by 20%
Used Unreal Engine 4 for real-time rendering, significantly improving visualization quality
Increased performance and decreased load times by 30% through optimized use of 3D Modeling tools
Electronic Arts May 2014 - July 2018
3D Modeler
Built highly detailed character models using Maya and ZBrush, adopted in four major game releases
Developed a reusable asset library using Autodesk 3ds Max, which reduced design time by 15%
Coordinated with the art director for enhanced lighting using V-Ray, leading to improved visual delivery
Implemented 3D Rendering for finer details, which won acclaim from clients and gamers alike
Resume Worded June 2010 - April 2014
Junior 3D Modeler
Learnt and implemented 3D art fundamentals to boost overall artistic quality
Assisted in developing 3D visualization models, improving client communication
Gained proficiency in Adobe Illustrator and photoshop for conceptualizing projects
Resume Worded Institute June 2014
Master of Fine Arts - 3D Modelling and Animation
Recipient: The Best Portfolio Award (Top 5%)
Resume Worded University May 2010
Bachelor of Science - Computer Science
Elective coursework: Graphics and Visual Computing, Game Design and Development
3D Modeling: Maya, ZBrush, Blender, 3DS Max, SketchUp, AutoCAD
Texture/Surface Software: Substance Painter, Substance Designer, Quixel Suite, Mari
Rendering: V-Ray, Arnold, Mental Ray, KeyShot, Cinema 4D
Miscellaneous: Unity3D, Unreal Engine 4, Photoshop, Illustrator, Premiere
Certifications: Certified 3D Professional - Autodesk (2020)
Projects: Developed high-quality 3D models and animations for a mobile game with a 4.8-star rating on the App Store.
Trainings: Advanced Character Modeling and Animation Training (2019)
Your Name
3D Animator
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
Resume Worded March 2017 - Present
Senior 3D Animator
Led team in creating complex animation sequences with Maya and 3D Animation tools, resulting in enhanced viewer engagement
Mentored five junior animators, leading to improved team synergy and productivity
Introduced greater physical realism into projects using animation physics in Blender, resulting in more immersive landscapes
Implemented After Effects for creating mesmerizing visual effects, enhancing scene depth and illumination
Applied Autodesk Maya for skeletal animation, leading to more natural character movements
Dreamworks Animation January 2012 - February 2017
3D Animator
Collaborated with the production team to create fluid animations using 3D Animation, enhancing character performances
Implemented motion capture data using Autodesk 3ds Max, which saved 25% of production time
Introduced ZBrush for detailed character sculpting, leading to more lifelike creatures
Used Adobe photoshop to create original art for animations, leading to 20% more project uniqueness
Coached.com July 2007 - December 2011
Junior 3D Animator
Gained experience in creating 3D graphics and optimizing 3D models for system performance
Aided senior animators in using Autodesk Maya for intricate animations
Learnt to employ Adobe Illustrator for rich concept visualization and digital printouts
Resume Worded University June 2006
Master of Fine Arts (MFA) in Animation and VFX
Concentration in 3D Animation
Resume Worded Academic Center March 2020
Amazon Web Services (AWS) Certification
Part-time course during tenure at Resume Worded
Animation Software: 3DS Max, Maya, Blender, Cinema 4D, Houdini, ZBrush
Graphic Design: Adobe Illustrator, Adobe After Effects, Adobe Photoshop, Corel Draw
Programming & Scripting: Python, JavaScript, MEL (Maya Embedded Language)
Cloud Technologies: Amazon Web Services (AWS)
Certifications: Autodesk Certified Instructor (ACI) - 3Ds Max
Leadership & Volunteering: Mentor at New York Film Academy - Guiding students in 3D Animation
Awards: Dreamworks Animation Best Creative Award - 2015
Projects: Produced, designed, and animated short film - 'Anim Wilderness'
Your Name
3d Modeler
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
Resume Worded January 2020 - Present
Senior 3D Modeler
Pioneered the development of a 3-dimensional art pipeline, accelerating project completion rate by 45%
Led a team of 5 artists in creating high-quality 3D models of product concepts, contributing to an increase in client approvals by 60%
Implemented innovative 3D modeling techniques, enhancing visual effect outputs and achieving a 30% increase in viewer engagement
Spearheaded VR projects, utilizing Blender and AutoCAD software, which resulted in a 50% revenue increase in the first quarter
Optimized 3D graphics software controls, consolidating team workload and enhancing production efficiency by 20%
Coached.com June 2017 - Present
Senior 3D Modeler
Developed a proprietary blender tool that improved the speed of 3D rendering by 42%, simultaneously elevating the quality of character animation
Implemented Autodesk Maya for digital sculpting processes, on average, saving 7 hours per project
Led a team of 6 junior modelers, cultivating KPI-driven performance that enhanced Autodesk 3ds Max usage scenario by 35%
Managed organization-wide conversion to ZBrush, improving the quality and speed of texturing using Subtance Painter
DreamWorks Animation July 2017 - December 2019
3D Graphic Designer
Created and revised 3D models for over 15 major film projects, resulting in a revenue increase of $25M
Oversaw the development and correction of 3D model animations, maintaining a project success rate of 98%
Integrated innovative design software, enhancing efficiencies and boosting the production rate by 30%
Sony Interactive Entertainment February 2015 - May 2017
3D Modeler
Increased pipeline efficiency by 25% through the implementation of unique UV mapping techniques using Adobe Illustrator
Boosted 3D model hardware compatibility by 15% with Autodesk Maya integration
Implemented 3D animation techniques that improved character realism by 20%
Coached.com June 2014 - June 2017
3D Artist
Specialized in creating 3D environment components, contributing to a 40% improvement in project completion times
Leveraged Maya and ZBrush for detailed, realistic texture mapping, enhancing visual appeal and raising client satisfaction by 35%
Played a key role in the production of 3D renderings for over 25 client presentations, achieving a success rate of 90%
Resume Worded Academic Center January 2015
Master of Fine Arts - 3D Modelling & Animation
Specialized in advanced surface and texture modeling.
Resume Worded University May 2014
Bachelor of Arts - Computer Graphics & Design
Courses included: Computer Aided Design, 3D Character Animation, Graphic Styling & Design.
Award: Dean's List 2012 (Top 10% of class)
3D Modelling Software: Autodesk Maya, 3D Studio Max, Cinema 4D, ZBrush, Blender
Rendering & Texturing: Substance Designer, Unreal Engine, V-Ray, Arnold, Redshift
Graphic Design: Adobe Creative Suite (Photoshop, Illustrator, InDesign)
Programming: Python, JavaScript, C++, SQL
Certifications: Autodesk Certified Professional: 3D Design & Modeling (2023)
Professional Development: Conference Attendance - Annual Summit for Computer Graphics & Interactive Techniques (SIGGRAPH, 2015-2023)
Projects: Created complete set of 3D characters for an indie video game, including rigging, skinning, and texturing.
Volunteering: Mentor at Digital Arts Summer Workshop for High School Students, Resume Worded Foundation
Your Name
Digital Sculptor
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
Resume Worded June 2017 - Present
Head Digital Sculptor
Pioneered new 3D modeling and sculpting methodologies using Mudbox, reducing project timelines by 20%
Directed a team of 14, instilling Adobe Photoshop proficiency that significantly improved texturing quality
Engineered a UV mapping workflow in Adobe Illustrator, accelerating turnaround times by 30%
Implemented character animation best practices, boosting animation quality by 40%
Blizzard Entertainment February 2015 - May 2017
Digital Sculptor
Strengthened team efficiency by 15% through bespoke Mudbox strategies
Increased 3D rendering speed by 20% through a blend of Autodesk 3ds Max and ZBrush
Developed texture pipelines in Substance Painter, improving texture details and color depth by 30%
Resume Worded University February 2015
Master of Fine Arts in Computer Graphics
Thesis: Techniques in Digital Sculpting
Resume Worded Academic Center January 2013
Certificate in Advanced 3D Modeling and Sculpting
Specialization in character modeling and animation
Part-time along with professional commitments
Digital Sculpting Software: ZBrush, Mudbox, Sculptris, 3D-Coat
3D Modeling: Maya, 3Ds Max, Blender
Rendering: Keyshot, Marmoset Toolbag, Unreal Engine
Design: Adobe Creative Suite, SketchUp, AutoCAD
Certifications: Pixologic Certified User - ZBrush
Courses: Advanced Character Sculpting - Gnomon
Awards: Honorable Mention - 3D Sculpting, Renderosity Art Competition 2019
Volunteering: Provided digital sculpting workshops for local art schools
Your Name
Character Animator
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
Resume Worded June 2017 - Present
Lead Character Animator
Implemented advanced techniques in Autodesk 3ds Max and Blender, improving animation quality by 25%
Developed character animation principles and best practices, increasing team productivity by 18%
Played a key role in the conversion from Adobe Illustrator to After Effects, improving keyframe accuracy rate by up to 40%
Spearheaded use of Substance Painter for superior texturing, reducing manual corrections by 30%
Ubisoft February 2015 - May 2017
Character Animator
Honed team focus on Autodesk Maya, improving character detail levels by up to 25%
Deployed ZBrush in the modeling process, enhancing model detail and finish by 30%
Executed optimization strategies with 3D rendering software, improving rendering times by 15%
Resume Worded University January 2015
Master of Fine Arts - Animation
Specialization in Character Animation and Design
Resume Worded Academic Center May 2013
Bachelor of Arts - Computer Graphics
Double Major in Art and Computer Science
Awards: Dean's List 2011, 2012 and 2013 (Top 10%)
Animation Software: Adobe Creative Suite, 3ds Max, Maya, Blender, ZBrush
Graphic Design: Illustrator, InDesign, Photoshop, Sketch, Lightroom
Programming: JavaScript, Python, C++, HTML, CSS, Ruby, C#
Miscellaneous Tools: Flash, Fireworks, Fusion 360, GIMP, Cinema 4D
Certifications: Adobe Certified Expert - Photoshop (2019), Autodesk Certified Professional - 3ds Max Design (2018)
Projects: Animated independent short film “Chasing Daylight” (59 seconds long)
Volunteering: Artistic Director - Local Animation Festival (2019-2021)
Leadership: President - University Animation Club (2011 - 2013), Mentor - Freshmen animation students (2011 - 2013)
Your Name
3D Animator
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
Resume Worded February 2021 - Present
Senior 3D Animator
Masterminded the transition to advanced animation software, improving efficiency by 25%
Drove a 15% increase in viewer engagement by integrating unique 3D animation effects into video content
Managed a creative team of 4, delivering 10 high-grossing projects in the past year
Executed an innovative rendering pipeline that reduced production time by 20%
Implemented mocap technology, enhancing the lifelikeness of animations and raising character believability by 30%
Pixar January 2018 - January 2021
Motion Graphics Designer
Contributed to the production of over 20 successful film projects, earning a combined gross of $1B globally
Championed the transition to GPU rendering, cutting down rendering times by 50%
Assisted in the creation of detailed rigged models, reducing production time by 30%
Coached.com May 2015 - December 2017
Animation Artist
Led the creation of expressive character animations, increasing viewer empathy by 40%
Utilized common motion graphics software, Adobe Creative Suite and Cinema 4D, to craft stunning, fluid visual effects, increasing client satisfaction by 25%
Collaborated in the production of an acclaimed short film, contributing to a 35% increase in the company's reputation
Resume Worded Academic Center April 2015
Master of Arts (M.A) - Visual Effects and Animation
Specialized in 3D Animation and Modeling
Resume Worded University May 2013
Bachelor of Fine Arts (B.F.A) - Computer Graphics
Minors in Computer Science and Visual Art
Distinction: Dean's List 2012 (Top 10%)
Animation Software: Maya, 3ds Max, Blender, Cinema4D, Zbrush, Mudbox, SketchUp
Editing Tools: Adobe Suite (Photoshop, Illustrator, After Effects, Animate), Final Cut Pro, Sony Vegas
Rendering: Arnold, Redshift, Corona Renderer, V-Ray, Mental Ray
Techniques: Storyboarding, Texturing, Rigging, Lighting, Compositing, Character Animation
Certifications: Advanced Animation Techniques - Lynda Certification (2021), Advanced Level Photoshop User - Adobe Certified (2020)
Projects: Animation for 'Space Strider' - Independent short film (2020), Created 50+ 3D models for 'Zephyr Realms'- Video Game (2019)
Leadership & Volunteering: Animation Workshop Organizer, Exhale National Art Fest (2019), Team Lead, 'LiveWire' University Animation Club (2013-2015)
Awards: ‘Best Animator’ Award, National Animation Challenge (2020), 'Creative Genius' Award, University Graduating Batch (2015)
Your Name
3D Artist
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
Resume Worded August 2019 - Present
Lead 3D Artist
Vigilantly monitored art production, guaranteeing a 95% success rate for projects
Piloted the transition to advanced sculpting techniques, resulting in a 20% improvement in model detail
Managed a group of 3 junior artists, producing a record-breaking number of 3D assets within the year
Introduced efficient UV mapping practices, reducing texture creation time by up to 25%
Streamlined the feedback process, improving communication and cutting down revision time by 15%
Blue Sky Studios February 2016 - July 2019
3D Illustrator
Participated in the production of over a dozen highly-rendered illustrations, contributing to a 30% spike in sales
Improved the efficiency of the texture painting process by 20%, utilizing Substance Painter and Photoshop
Collaborated with the animation team to create dynamic lighting conditions, enhancing the lifelikeness of animated sequences by 30%
Coached.com January 2013 - January 2016
3D Designer
Produced and maintained 3D environments, contributing to a 15% increase in immersion
Assisted in the upgrade of the company's 3D modeling software suite, cutting workflow times by 25%
Optimized the 3D artifact creation process, leading to a 20% boost in efficiency
Resume Worded Institute Sept 2012
Master's in Digital Art and Animation
Thesis: 'Effective 3D Modeling and Shading Techniques'
Resume Worded University May 2010
Bachelor of Fine Arts in Computer Animation
Minor in Computer Science
Awards: Dean's List 2008-2010
3D Design Software: Autodesk 3DS Max, Blender, Cinema 4D, Houdini, ZBrush, Mudbox
Texturing & Shading Tools: Substance Painter, Adobe Substance 3D Stager, Arnold, V-Ray
2D Software: Adobe Photoshop, Illustrator, After Effects
Other Skills: UV mapping, Rigging, Lighting, Scripting (Python), Storyboarding
Certifications: Autodesk Certified Professional: 3ds Max (2019)
Professional Development: Participated in LightBox Expo Digital (2020, 2021)
Projects: Lead Designer for independent short 3D film: 'Beyond the Clouds'
Volunteering: Provided Pro Bono 3D art for local nonprofit campaigns
Your Name
3D Visualizer
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
Resume Worded October 2018 - Present
Senior 3D Visualizer
Managed the conversion of 2D blueprints into 3D models, improving the feedback and revision process by 40%
Simplified complex data into embodied visual representations, enhancing viewer comprehension by 35%
Led a diverse team of 5, effectively coordinating the production of over 200 architectural concepts
Optimized the rendering workflow, reducing render times by nearly 50%
Implemented comprehensive lighting setups, improving the believability of rendered scenes by 45%
Ubisoft January 2015 - September 2018
3D Concept Artist
Honed 3D sculpting techniques, producing lifelike character concept art and boosting project approval rates by 25%
Introduced efficient procedural texturing practices, slashing texture creation time by 35%
Expanded the studio's concept art portfolio, contributing to a 40% increase in brand reach and recognition
Coached.com June 2012 - December 2014
3D Renderer
Mastered complex 3D lighting setups, enhancing scene believability by 30%
Contributed significantly to the production line of 3D visuals, maintaining a consistent delivery success of 92%
Adopted quick rendering techniques, reducing average render times by a quarter
Resume Worded University June 2010 - May 2012
Master of Fine Arts - Digital Production Arts
Focused coursework on Computer Graphics, Animation, and Game Design
Resume Worded University August 2006 - May 2010
Bachelor of Engineering - Computer Graphics
Honors: Graduated Summa Cum Laude
Relevant Coursework: Geometry, Modeling, Textures and Lighting
3D Software: 3ds Max, Blender, SketchUp, Cinema 4D, Autodesk Mayam, ZBrush
Rendering Software: KeyShot, OctaneRender, Maxwell Render, V-Ray, Lumion
Graphic Design: Adobe Creative Suite (Photoshop, Illustrator, Premier), CorelDRAW, Inkscape, GIMP
Coding & Web Design: HTML/CSS, JavaScript, PHP, SQL, Python (Django), WordPress
Certifications: Certification in 3D Production (2021), Certified in Unreal Engine and Unity
Awards & Recognitions: Ubisoft Innovator of the Year 2017, Resume Worded Employee of the Year 2019 and 2020
Professional Development: Attended Adobe MAX Creative Conference (2019), Participated in the Game Developers Conference (2020, 2021)
Projects: Developed a 3D model marketplace platform, Created interactive 3D visualizations for numerous clients across gaming, real estate and product design industries
Your Name
3D Layout Artist
City, Country  •  (123) 456-789  •  [email protected]  •  linkedin.com/in/your-profile
Resume Worded March 2019 - Present
Senior 3D Layout Artist
Administered effective camera placement strategies, enhancing scene dynamism and boosting animation quality by 35%
Managed and trained a team of 4 junior artists, resulting in a 50% increase in layout production
Incorporated novel 3D modeling techniques, maintaining a 98% project success rate
Enhanced the efficiency of layout reiterations by 45%, by piloting an improved feedback system
Utilized advanced visualization tools to improve scene composition, leading to a 30% increase in viewer appreciation
Walt Disney Animation Studios February 2016 - February 2019
3D Rigging Artist
Produced over a hundred complex rigs, contributing to a 40% improvement in character movement believability
Innovated the studio's approach to skeletal rigging, improving rig flexibility by 30%
Continuously met deadlines for the rig production line, maintaining a 100% project success rate
Coached.com July 2013 - January 2016
3D Modelling Assistant
Assisted in the production of a variety of 3D models for visualizations, contributing to a 20% increase in sales
Adopted novel texture painting techniques, enhancing the visual quality of 3D models by 35%
Collaborated on the production of a high-profile visualization project, leading to a 25% increase in the company's market reputation
Resume Worded University May 2018
Master of Fine Arts - Computer Animation
Specialized in Character Rigging and 3D Modeling
Resume Worded Institute May 2013
Bachelor of Science - Computer Graphics Technology
Minors in Visual Effects and Motion Graphics
National Dean's List 2012 (Top 10%)
3D Tools & Software: Maya, ZBrush, 3DS Max, Blender, V-Ray, Cinema 4D, Mudbox, SketchUp
Programming Languages: Python, C++, JavaScript, MEL (Maya Embedded Language)
Lighting/Shading/Rendering: Arnold, Analog Shaders, VRay, CPU/GPU Rendering, HDRI Lighting, Subsurface Scattering
Other Tech Skills: Adobe Creative Suite, Nuke, Houdini, After Effects, Unity 3D, Unreal Engine, Substance Designer
Certifications: Certified Professional in 3D Graphics (2019), Autodesk Certified Professional: Maya for Animation & VFX (2016)
Publications & Projects: Authored over 20+ articles and tutorials on 3D modeling and rigging techniques on industry platforms like Behance, Dribbble
Awards & Achievements: Best Short Film (3D) - Resume Worded Animation Festival, 3D World CG Awards - Animation Category

How do I add skills to a 3d Artist resume?

Review the job posting closely.

Go through the 3d Artist posting you're applying to, and identify hard skills the company is looking for. For example, skills like 3D, Adobe Photoshop and Texturing are possible skills. These are skills you should try to include on your resume.

Add industry skills like 3D Modeling and Autodesk Maya.

Add other common skills from your industry - such as Substance Painter, ZBrush and Autodesk 3ds Max - into your resume if they're relevant.

Add skills into your work experience.

Incorporate skills - like Computer Animation, 3D Visualization and Blender - into your work experience too. This shows hiring managers that you have practical experience with these tools, techniques and skills.

Showcase your design and creative skills.

A popular skill set for a 3d Artist is creativity and design, so try to include evidence of them on your resume.

Use the exact job title.

Try to add the exact job title, 3d Artist, somewhere into your resume to get past resume screeners. See the infographic for how to do this.

Word Cloud for 3d Artist Skills & Keywords

The following word cloud highlights the most popular keywords that appear on 3d Artist job descriptions. The bigger the word, the more frequently it shows up on employer's job postings. If you have experience with these keywords, include them on your resume.

Top 3d Artist Skills and Keywords to Include On Your Resume

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3d Artist Resume Templates

Here are examples of proven resumes in related jobs and industries, approved by experienced hiring managers. Use them as inspiration when you're writing your own resume. You can even download and edit the resume template in Google Docs.

Resume Example

Resume Example
Highlights (Free)

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Modern Two-Column

Resume Example
Clean Modern

Resume Example
Entry-Level (Free)

Resume Example

Browse Skills from Similar Jobs

Frequently Asked Questions

What skills should you put on a 3d Artist resume?

Some effective 3d Artist skills you can add to your resume include:

  • Autodesk Maya
  • 3D Modeling
  • Texturing
  • Autodesk 3ds Max
  • ZBrush
  • 3D
  • Substance Painter
  • Adobe Photoshop

Target your Resume to a Job Description

While the keywords above are a good indication of what skills you need on your resume, you should try to find additional keywords that are specific to the job. To do this, use the free Targeted Resume tool. It analyzes the job you are applying to and finds the most important keywords you need on your resume.

It is personalized to your resume, and is the best way to ensure your resume will pass the automated resume filters.

Start targeting your resume

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